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Top Rated • 4.8 ⭐

Augmented & Virtual Reality Course

55 hours • 9 Modules • Certificate • Live Projects
Unity C# 3D Modeling ARCore & ARKit
Step into the future of immersive technology! Learn to build engaging AR and VR applications using Unity, C#, and leading SDKs like ARCore and Oculus. Create realistic simulations, interactive environments, and gamified experiences.

What you'll learn

By the end of this course, you’ll be able to design, develop, and deploy interactive AR/VR experiences. Learn how to use Unity, 3D modeling, animation, and device SDKs to bring virtual worlds to life.

Core topics

  • Fundamentals of AR & VR
  • Unity Game Engine & C# Scripting
  • 3D Models, Textures & Lighting
  • Interaction Design & Physics in VR
  • ARCore & ARKit Development

Hands-on

  • AR app development for Android/iOS
  • VR scene creation for Oculus & Cardboard
  • Motion tracking & gesture interactions
  • Capstone: End-to-end immersive experience

Course syllabus

01
Introduction to AR & VR
Concepts & ecosystem overview
+
Topics: AR vs VR, XR ecosystem, hardware overview, use cases in industries, and future trends.
02
Getting Started with Unity
Environment setup & C# basics
+
Topics: Unity interface, project creation, C# scripting, scene hierarchy, game objects & prefabs.
03
3D Modeling & Animation
Assets, textures & movement
+
Topics: Importing 3D models, materials, physics, animation controllers, and realistic rendering.
04
Virtual Reality Development
VR headsets & interactions
+
Topics: Setting up Oculus/SteamVR, hand tracking, teleportation, and user interactions in VR.
05
Augmented Reality Development
ARCore & ARKit projects
+
Topics: Plane detection, image tracking, AR camera setup, marker-based & markerless AR.
06
UI & UX for Immersive Tech
Interaction design principles
+
Topics: Designing user interfaces for spatial environments, accessibility, and immersion best practices.
07
Optimization & Deployment
Performance tuning & builds
+
Topics: Performance optimization, lighting & shaders, app packaging, and publishing to stores.

Projects & Capstone

Build interactive and immersive AR/VR projects to apply your learning and showcase your creativity.

  1. AR Business Card App
  2. VR Interior Walkthrough
  3. 3D Object Interaction System
  4. Marker-based AR Game
  5. Mixed Reality Educational App
  6. Capstone: Develop and publish a complete AR/VR application

Instructor

AK
Ananya Kapoor
XR Developer — 8+ years experience
Office hours: Wed & Sat 6–8 PM

Frequently Asked Questions

Do I need prior Unity experience?
No, the course starts from basics — you’ll learn Unity and C# from scratch.
Can I build apps for both Android and iOS?
Yes, you’ll learn ARCore and ARKit — enabling deployment on both platforms.
Will this course include VR headset usage?
Yes, modules include hands-on with Oculus and other VR devices (or simulators).
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